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Changelog

[2023-08-12] Version 0.0.5

Actor Fixes

  • Hadrian is now correctly assigned to CrimFactionUC rather than ConstellationFaction. This fix will also apply mid-save. [0029C17F] - Fix contributed by SKK50 - Reported by SKK50
  • Gideon Aker will now have unlimited ammo when recruited as a follower. (Missing TeammateDontUseAmmoKeyword [KYWD:0023F1CA]) - Reported by SamusKnight2K

Location Fixes

  • Fixed missing LocTypeStarstationInterior [KYWD:0001674E] keyword for Starstation RE-939 [0002E373] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationInterior [KYWD:0001674E] keywords for Starstation UCN-48 [0009B0CA] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] keyword for Nova Galactic Staryard [0009B0CB] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationExterior [KYWD:0008A8F9] keywords for The Eye [0009C57D] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstationInterior [KYWD:0001674E] keyword for Starstation RE-939 [0009C6C6] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationExterior [KYWD:0008A8F9] keywords for Retrofitted Starstation [000F483C] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstationExterior [KYWD:0008A8F9] keyword for Starstation RE-939 [0016573C] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationExterior [KYWD:0008A8F9] keywords for The Almagest [001671E6] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationInterior [KYWD:0001674E] keywords for The Almagest [00179DEB] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationInterior [KYWD:0001674E] keywords for Retrofitted Starstation [0018A2E4] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationExterior [KYWD:0008A8F9] keywords for Defensive Battery Gamma [001C7750] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationExterior [KYWD:0008A8F9] keywords for Defensive Battery Beta [001C7751] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationExterior [KYWD:0008A8F9] keywords for Defensive Battery Alpha [001C7752] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] keyword for The Clinic [001D627D] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] keyword for The Clinic [001DE8C0] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] keyword for The Clinic [001E427B] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationExterior [KYWD:0008A8F9] keywords for The Sonder [001EB453] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationInterior [KYWD:0001674E] keywords for The Sonder [001EB454] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] keyword for Deimos Staryard [001EC462] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationExterior [KYWD:0008A8F9] keywords for Starstation UCN-48 [0020382D] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] keyword for Stroud-Eklund Staryard [002101AA] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] keyword for Nova Galactic Staryard [00211B93] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationExterior [KYWD:0008A8F9] keywords for The Den [00213CD7] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] keyword for Autonomous Staryard [0021433C] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] keyword for Nova Galactic Staryard [00219521] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] keyword for Trident Luxury Lines Staryard [00223325] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationInterior [KYWD:0001674E] keywords for Starstation UCN-48 [00263C75] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] keyword for Stroud-Eklund Staryard [0027A9A1] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] keyword for Deimos Staryard [0027A9A3] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationInterior [KYWD:0001674E] keywords for Autonomous Staryard [00293417] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationInterior [KYWD:0001674E] keywords for The Den [002A0EF4] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationInterior [KYWD:0001674E] keywords for The Eye [002B0801] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] keyword for Trident Luxury Lines Staryard [002B20C5] - Fix contributed by VarekRaith
  • Fixed missing LocTypeStarstation [KYWD:0001674D] and LocTypeStarstationExterior [KYWD:0008A8F9] keywords for Polvo Station [00331890] - Fix contributed by VarekRaith

Item Fixes

  • Fixed an error with the Ecliptic Backpack that would cause the wrong mods to be applied to it. [00166407] - Fix Contributed by Gambit77
  • Fixed an error in the levelled lists for SysDef armour which would lead to heavy armour spawning where the recon (light armour) variant should be used. [000042D9] [00228D12] - Fix Contributed by Gambit77

Scene Fixes

  • Cora and Sam will no longer have a conversation about telling Barrett a joke if he has been killed [00187BF5] - Reported by X2357

Quest Fixes

  • The "Complete a research project" tutorial objective will no longer display if the player has completed all available research. A new conditional form has been added to check if the player has completed the highest rank of all research projects SFCP_CND_AllResearchCompleted [CNDF:02000808][Fragments:Quests:QF_MQ_TutorialQuest_Misc06_0000118F] [0x000808] [SFCP:UpdateHandler] - Reported by TheIrreverentReverend

Text Fixes (English)

  • Fixed multiple places where "poring" (to study) was misspelt as "pouring" (to tip liquid). [001886D1] [0014612E] [001E3F53] [001E3F57] - Reported by Jay33721
  • Fixed "any more" misspelt as "anymore" in Pascual Logan's dialogue [002D1C78] - Reported by Drackore
  • Fixed a load screen about smuggling referring to the "Payloads" skill rather than the "Deception" skill for increased chance of evading contraband scans. [00185667] - Reported by TheTrueDovahki1n
  • Fixed a misplaced ellipsis in Vae Victis' dialogue [00248C66] - Reported by Norseman048
  • Fixed missing "to" in Sarah's dialogue [00068926] - Reported by dodexahedron
  • Fixed a misspelling of "Scalding Liquid" on the Spell entry for this effect. [001D5CF5] - Reported by SpacePigeonTV

Text Fixes (French)

  • Fixed a load screen about smuggling referring to the "Chargements" skill rather than the "Tromperie" skill for increased chance of evading contraband scans. [00185667] - Reported by TheTrueDovahki1n

Text Fixes (Spanish)

  • Fixed a load screen about smuggling referring to the "Cargamento" skill rather than the "Engaño" skill for increased chance of evading contraband scans. [00185667] - Reported by TheTrueDovahki1n

Text Fixes (German)

  • Fixed a load screen about smuggling referring to the "Logistik-Skill" skill rather than the "Täuschung-Skill" skill for increased chance of evading contraband scans. [00185667] - Reported by TheTrueDovahki1n
  • Fixes a mismatch between dialogue and subtitles in an audio log encountered in the NASA launch facility. [000B11CF] - Reported by SkyHorizon3

Text Fixes (Italian)

  • Fixed a load screen about smuggling referring to the "Carico" skill rather than the "Raggiro" skill for increased chance of evading contraband scans. [00185667] - Reported by TheTrueDovahki1n

Text Fixes (Polish)

  • Fixed a load screen about smuggling referring to the "Ładowność" skill rather than the "Podstęp" skill for increased chance of evading contraband scans. [00185667] - Reported by TheTrueDovahki1n

Text Fixes (Brazilian Portuguese)

  • Fixed a load screen about smuggling referring to the "Carregamentos" skill rather than the "Clandestinidade" skill for increased chance of evading contraband scans. [00185667] - Reported by TheTrueDovahki1n

Text Fixes (Japanese)

  • Fixed a load screen about smuggling referring to the "貨物積載" skill rather than the "狡猾" skill for increased chance of evading contraband scans. [00185667] - Reported by TheTrueDovahki1n

Text Fixes (Chinese -Simplified)

  • Fixed a load screen about smuggling referring to the "有效载荷" skill rather than the "骗术" skill for increased chance of evading contraband scans. [00185667] - Reported by TheTrueDovahki1n

Misc Fixes

  • Added a couple of missing dialogue conditions ommited from a previous fix [0032C7CA] [0032C7CB] [0032C7CC] [0032C7CD] - Reported by TareliusKosmos
  • The update handler for the Starfield Community Patch will now only fire on first startup and each time the player loads the game. Now using OnQuestInit() as it was incorrectly using OnInit() which triggers every time the game starts up. [SFCP:UpdateHandler]

[2023-11-14] Version 0.0.4

Quest Fixes

  • During A Tree Grows in New Atlantis, the sensor acquired from Wen at UC Distribution will no longer be marked as stolen if the player manages to obtain it by purchasing it or by persuasion. [Fragments:Quests:QF_City_NA_Botany01_00270718] - Fix contributed by Pickysaurus - Reported by TheTrueDovahki1n
  • Background Checks will no longer fail to start if the player has killed the elevator guard before starting the quest. The guard is now an optional component on the quest. [0033DC61] - Fix contributed by Korodic - Nexus Mods Page - Reported by Korodic
  • Guilty Parties will no longer fail to start if the player has killed Ularu's door guard before starting the quest. The guard is now an optional component on the quest. [001EE0C8] [Fragments:Quests:QF_RI05_001EE0C8] - Fix contributed by Korodic - Nexus Mods Page - Reported by Korodic
  • Executive Level will no longer fail to start if the player has killed Ularu's door guard before starting the quest. The guard is now an optional component on the quest. [0018B717] [Fragments:Quests:QF_RI08_0018B717] - Fix contributed by Korodic - Nexus Mods Page - Reported by Korodic
  • Power from Beyond temple map markers will now show up as expected. This was caused by versions of the quest pointing to the wrong variant when evaluating if the "Acquire the Power on <Alias=PlanetWithTrait>" objective should be shown after reaching the temple. [0001C075] [0001C076] [0001C077] [0001C078] - Fix contributed by Aurelianis - Reported by Aurelianis
  • During My North Star Sivan will now correctly stop following you in certain instances. The StopFollowConditions property of the DefaultFollowerToggleQuestScript was pointing to an invalid Form. [000D2499] - Reported by Bobbyclue

Item Fixes

Beta compatibility fixes

  • Reverted Neon Security Dialogue fix by wSkeever [0032C7C0] [QF_DialogueNeonConvo_Securit_0032C7C0] as this fix is no longer required following the changes in 0.0.3 Reported by wSkeever
  • Reverted the NG+ softlock fix as Bethesda have addressed this themselves in 1.8.83.0 [mq401questscript] Reported by Connerria
  • Reverted the fixes applied to the Lasers skill rank 4 as this unintentionally caused EM weapons to deal burn damage to targets. [002C59DD] - Reported by Argonil
  • Forwarded changes to One Small Step from 1.8.83.0 [00019287]

Text Fixes (English)

Text Fixes (Italian)

[2023-11-07] Version 0.0.3

[2023-10-28] Version 0.0.2

[2023-10-25] Version 0.0.1